Kungenxa yoko, kwi-kindergartens kunye nesikolo esiprayimari kwizifundo zeemathematika, inkqubo yokufundisa iqhutyelwa kwifom yemidlalo. Kwaye le njongo, ifayile yekhadi yemidlalo ye- didactic kwimathematika iza kunceda ootitshala notitshala, apho amathuba amakhulu emfundo kunye nemfundo abekwe khona.
Imidlalo yemidlalo yemfundo kwiimathematika
Njengomnye umsebenzi we-didactic, imidlalo yeemathematika iqukethe izinto ezininzi. Okokuqala kwaye okuphambili, lo ngumsebenzi kunye nesenzo sokudlala ngokuthe ngqo. Kubantwana besikolo esikolweni, imisebenzi esemqoka yemidlalo yemathematika ijoliswe kuyo: ukwakheka kweengcamango malunga nenani nobungakanani, ubukhulu kunye nefom, ukuphuhliswa koqhelwaniso ngexesha kunye nendawo. Ngamanye amagama, abantwana baqhelana namanani kunye namanani eleshumi zokuqala, ukufundela imilinganiselo yejometri, ukulungisa imiqondo "enkulu" ne "encinci." Kwakhona fumana ulwazi lokuqala malunga neentsuku zeveki kunye neenyanga, malunga nekhalenda kunye nexesha.
Ngokomzekelo, uya kuzisa abantwana ekubunjweni kwenani le- 10, umdlalo we-didactic ekuphuhlisweni kweemathematika othiwa "Hlangisa umthi weKrismesi" . Ngokuqinisekileyo, ekupheleni koNyaka omtsha, abantwana baya kuthanda ukuhlobisa umthi: iphosta ixhonywe ebhodini, kwaye abantwana banikezwa umsebenzi wokuhlobisa umthi ngendlela enokuthi idayi ezili-10 kwi-tier nganye.
Kwiiklasi zokuqala kwizifundo zeemathematika zemidlalo ye-didactic zisetyenziswa kangangoko. Kodwa ke, iteknoloji yokudlala kule minyaka isona ndlela iyona ndlela iphumelelayo yokufumana kunye nokudibanisa ulwazi. Amageyimu athuthukisa ukubonwa, ukukwazi ukujonga ukufana kunye nokungafani, ukuphucula ukucinga, ukuqwalasela kunye nokucinga. Ukongezelela, umbutho wemisebenzi yokudlala iyindlela ephumelelayo yokuphuhlisa umdla kwimathematika, njengesihloko esinzima.